{"id":111,"date":"2025-10-06T08:53:05","date_gmt":"2025-10-06T08:53:05","guid":{"rendered":"https:\/\/grup8.uabcilab.cat\/?p=111"},"modified":"2025-10-06T16:06:15","modified_gmt":"2025-10-06T16:06:15","slug":"videojuegos-de-genero-de-terror","status":"publish","type":"post","link":"https:\/\/grupbk8.uabcilab.cat\/?p=111","title":{"rendered":"Videojuegos de G\u00e9nero de Terror"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/juegos-terror-imprescindibles-ayer-hoy-deberias-jugar-halloween-cualquier-momento-ano-4251284.jpg-1024x576.webp\" alt=\"\" class=\"wp-image-112\" srcset=\"https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/juegos-terror-imprescindibles-ayer-hoy-deberias-jugar-halloween-cualquier-momento-ano-4251284.jpg-1024x576.webp 1024w, https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/juegos-terror-imprescindibles-ayer-hoy-deberias-jugar-halloween-cualquier-momento-ano-4251284.jpg-300x169.webp 300w, https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/juegos-terror-imprescindibles-ayer-hoy-deberias-jugar-halloween-cualquier-momento-ano-4251284.jpg-768x432.webp 768w, https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/juegos-terror-imprescindibles-ayer-hoy-deberias-jugar-halloween-cualquier-momento-ano-4251284.jpg-1536x864.webp 1536w, https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/juegos-terror-imprescindibles-ayer-hoy-deberias-jugar-halloween-cualquier-momento-ano-4251284.jpg-2048x1152.webp 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<blockquote class=\"wp-block-quote has-black-background-color has-background is-layout-flow wp-block-quote-is-layout-flow\">\n<p>La evoluci\u00f3n del&nbsp;<strong>g\u00e9nero de terror<\/strong>&nbsp;es fascinante porque refleja los miedos colectivos de cada \u00e9poca y c\u00f3mo estos se transforman con la sociedad, la cultura y la tecnolog\u00eda.<\/p>\n<\/blockquote>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h2 class=\"wp-block-heading has-large-font-size\"><strong>1. Los or\u00edgenes (a\u00f1os 80)<\/strong><\/h2>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-28f84493 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p><strong>Ejemplos:<\/strong>&nbsp;<em>Haunted House<\/em>&nbsp;(1982),&nbsp;<em>Sweet Home<\/em>&nbsp;(1989, Jap\u00f3n)<\/p>\n\n\n\n<p><strong>Caracter\u00edsticas:<\/strong><\/p>\n\n\n\n<p>Gr\u00e1ficos muy limitados (8-bit o 16-bit).<\/p>\n\n\n\n<p>Uso de atm\u00f3sfera, sonidos y narraci\u00f3n para generar miedo m\u00e1s que gr\u00e1ficos realistas.<\/p>\n\n\n\n<p>Exploraci\u00f3n y resoluci\u00f3n de puzzles eran frecuentes.<\/p>\n\n\n\n<p><strong>Innovaci\u00f3n clave:<\/strong>&nbsp;<em>Sweet Home<\/em>&nbsp;introdujo elementos que inspirar\u00edan&nbsp;<em>Resident Evil<\/em>, como inventario limitado, gesti\u00f3n de recursos y narrativa de terror.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"252\" height=\"349\" src=\"https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/Hauntedhouse_atari.jpg\" alt=\"Portada Haunted House (1982)\" class=\"wp-image-116\" style=\"width:368px;height:auto\" srcset=\"https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/Hauntedhouse_atari.jpg 252w, https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/Hauntedhouse_atari-217x300.jpg 217w\" sizes=\"auto, (max-width: 252px) 100vw, 252px\" \/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<p><\/p>\n\n\n\n<h2 class=\"wp-block-heading has-large-font-size\"><strong>2. La era de los survival horror (a\u00f1os 90)<\/strong><\/h2>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-28f84493 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p><strong>Ejemplos:<\/strong>&nbsp;<em>Resident Evil<\/em>&nbsp;(1996),&nbsp;<em>Silent Hill<\/em>&nbsp;(1999)<\/p>\n\n\n\n<p><strong>Caracter\u00edsticas:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>C\u00e1maras fijas o \u00e1ngulos limitados para aumentar tensi\u00f3n.<\/li>\n\n\n\n<li>Control deliberadamente torpe para generar vulnerabilidad.<\/li>\n\n\n\n<li>Historia m\u00e1s elaborada con cinem\u00e1ticas y personajes definidos.<\/li>\n\n\n\n<li>Enfoque en&nbsp;<strong>supervivencia<\/strong>, con recursos escasos y enemigos mortales.<\/li>\n<\/ul>\n\n\n\n<p><strong>Innovaci\u00f3n clave:<\/strong>&nbsp;Este per\u00edodo estableci\u00f3 las bases del \u201csurvival horror\u201d cl\u00e1sico.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"260\" height=\"314\" src=\"https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/Resident_Evil_1_cover.png\" alt=\"Portada Resident Evil (1996)\" class=\"wp-image-117\" style=\"width:368px;height:auto\" srcset=\"https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/Resident_Evil_1_cover.png 260w, https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/Resident_Evil_1_cover-248x300.png 248w\" sizes=\"auto, (max-width: 260px) 100vw, 260px\" \/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<p><\/p>\n\n\n\n<h2 class=\"wp-block-heading has-large-font-size\"><strong>3. La expansi\u00f3n del terror psicol\u00f3gico (principios de los 2000)<\/strong><\/h2>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-28f84493 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p><strong>Ejemplos:<\/strong>&nbsp;<em>Fatal Frame<\/em>&nbsp;(2001),&nbsp;<em>Silent Hill 2<\/em>&nbsp;(2001)<\/p>\n\n\n\n<p><strong>Caracter\u00edsticas:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Menos dependencia de \u201cjump scares\u201d y m\u00e1s en atm\u00f3sfera y narrativa.<\/li>\n\n\n\n<li>Exploraci\u00f3n de la mente y traumas de los personajes.<\/li>\n\n\n\n<li>Mayor \u00e9nfasis en terror psicol\u00f3gico y horror ambiental.<\/li>\n<\/ul>\n\n\n\n<p><strong>Innovaci\u00f3n clave:<\/strong>&nbsp;Se exploraron temas adultos y emociones humanas complejas, m\u00e1s all\u00e1 del miedo inmediato.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"295\" height=\"377\" src=\"https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/2ab33e4efc02278299addad526c2e9e2.jpg\" alt=\"Portada Fatal Frame\u00a0(2001)\n\" class=\"wp-image-118\" style=\"width:368px;height:auto\" srcset=\"https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/2ab33e4efc02278299addad526c2e9e2.jpg 295w, https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/2ab33e4efc02278299addad526c2e9e2-235x300.jpg 235w\" sizes=\"auto, (max-width: 295px) 100vw, 295px\" \/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<p><\/p>\n\n\n\n<h2 class=\"wp-block-heading has-large-font-size\"><strong>4. El auge del terror en primera persona (2010 en adelante)<\/strong><\/h2>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-28f84493 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p><strong>Ejemplos:<\/strong>&nbsp;<em>Amnesia: The Dark Descent<\/em>&nbsp;(2010),&nbsp;<em>Outlast<\/em>&nbsp;(2013)<\/p>\n\n\n\n<p><strong>Caracter\u00edsticas:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Perspectiva en primera persona para una experiencia m\u00e1s inmersiva.<\/li>\n\n\n\n<li>Juego de sigilo y miedo constante, evitando el combate directo.<\/li>\n\n\n\n<li>Enfoque en atm\u00f3sfera, sonidos y luz\/penumbra.<\/li>\n<\/ul>\n\n\n\n<p><strong>Innovaci\u00f3n clave:<\/strong>&nbsp;La inmersi\u00f3n y el miedo se maximizan mediante la vista en primera persona y la imposibilidad de defenderse.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"389\" height=\"500\" data-id=\"119\" src=\"https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/s-l1200.jpg\" alt=\"Portada Amnesia\" class=\"wp-image-119\" srcset=\"https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/s-l1200.jpg 389w, https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/s-l1200-233x300.jpg 233w\" sizes=\"auto, (max-width: 389px) 100vw, 389px\" \/><\/figure>\n<\/figure>\n<\/div>\n<\/div>\n\n\n\n<p><\/p>\n\n\n\n<h2 class=\"wp-block-heading has-large-font-size\"><strong>5. Terror moderno y narrativo (2015\u2013presente)<\/strong><\/h2>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-28f84493 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p><strong>Ejemplos:<\/strong>&nbsp;<em>Resident Evil 7<\/em>,&nbsp;<em>The Evil Within<\/em>,&nbsp;<em>Alien: Isolation<\/em>,&nbsp;<em>Phasmophobia<\/em><\/p>\n\n\n\n<p><strong>Caracter\u00edsticas:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Gr\u00e1ficos de alta calidad con realismo extremo.<\/li>\n\n\n\n<li>Experiencias m\u00e1s interactivas, incluyendo multijugador (<em>Phasmophobia<\/em>).<\/li>\n\n\n\n<li>Horror combinado con acci\u00f3n y narrativa cinematogr\u00e1fica.<\/li>\n\n\n\n<li>Uso de VR para inmersi\u00f3n total.<\/li>\n<\/ul>\n\n\n\n<p><strong>Innovaci\u00f3n clave:<\/strong>&nbsp;Integraci\u00f3n de nuevas tecnolog\u00edas (VR, cooperativo online) para intensificar el miedo.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"250\" height=\"370\" data-id=\"120\" src=\"https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/Resident_Evil_7_cover_art.jpg\" alt=\"Portada Resident Evil\" class=\"wp-image-120\" srcset=\"https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/Resident_Evil_7_cover_art.jpg 250w, https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/Resident_Evil_7_cover_art-203x300.jpg 203w\" sizes=\"auto, (max-width: 250px) 100vw, 250px\" \/><\/figure>\n<\/figure>\n<\/div>\n<\/div>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p>En cuanto a las tendencias y el futuro del g\u00e9nero, el terror en los videojuegos ha evolucionado para combinar experiencias narrativas, multijugador en l\u00ednea, realidad virtual e inteligencia artificial generativa, ofreciendo vivencias \u00fanicas y cada vez m\u00e1s inmersivas. Los juegos modernos buscan que el miedo no se limite a lo visual, sino que se experimente de manera psicol\u00f3gica, emocional e interactiva, logrando que cada jugador viva sensaciones de tensi\u00f3n y temor de forma m\u00e1s personal y profunda.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>La evoluci\u00f3n del g\u00e9nero de terror en videojuegos va desde los or\u00edgenes de los 80 con Haunted House y Sweet Home, pasando por el survival horror cl\u00e1sico de Resident Evil y Silent Hill, hasta llegar al terror psicol\u00f3gico, la inmersi\u00f3n en primera persona y las experiencias modernas con VR y multijugador. <\/p>\n","protected":false},"author":1,"featured_media":112,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"colormag_page_layout":"default_layout","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[26,28],"tags":[132,108,131,130],"class_list":["post-111","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-terror","category-top","tag-historiaterror","tag-survivalhorror","tag-terrormoderno","tag-terrorpsicologico"],"jetpack_featured_media_url":"https:\/\/grupbk8.uabcilab.cat\/wp-content\/uploads\/2025\/09\/juegos-terror-imprescindibles-ayer-hoy-deberias-jugar-halloween-cualquier-momento-ano-4251284.jpg-scaled.webp","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/grupbk8.uabcilab.cat\/index.php?rest_route=\/wp\/v2\/posts\/111","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/grupbk8.uabcilab.cat\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/grupbk8.uabcilab.cat\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/grupbk8.uabcilab.cat\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/grupbk8.uabcilab.cat\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=111"}],"version-history":[{"count":7,"href":"https:\/\/grupbk8.uabcilab.cat\/index.php?rest_route=\/wp\/v2\/posts\/111\/revisions"}],"predecessor-version":[{"id":399,"href":"https:\/\/grupbk8.uabcilab.cat\/index.php?rest_route=\/wp\/v2\/posts\/111\/revisions\/399"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/grupbk8.uabcilab.cat\/index.php?rest_route=\/wp\/v2\/media\/112"}],"wp:attachment":[{"href":"https:\/\/grupbk8.uabcilab.cat\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=111"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/grupbk8.uabcilab.cat\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=111"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/grupbk8.uabcilab.cat\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=111"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}